Wednesday, April 18, 2012

Version 1

I've completed and debugged my first iteration of the game. In this version, you can move the ship any direction on the screen at variable speeds. Next version will include a scrollable map, sounds, and weapons.

Tuesday, April 17, 2012

Using good old MS Paint, I have created bitmap images of a top-down view of a Federation-style starship and a starfield as the backdrop.

Star Trek: Horizon

I have been interested in game development for several years, but until about a year ago lacked the motivation to use what I had learned about C++ in school to actually start developing a game. After doing a little research, I found out about an open source game programming library called Allegro.

This blog will be an ongoing journal of my attempt to create an 8-bit style Star Trek RPG from scratch. All of the artwork, coding and story will be developed in my spare time (unless some intrepid reader stumbles on my blog and decides they would like to contribute). This is mainly a place where my family and friends will be able to see the progress of my game and read any other random insights I may have on a variety of subjects.